Warning, wall of numbers incoming!
The Quake uses a W/L/D system. Points assigned are 16-12-8. There were 4 bonus points available for each game which changed with the scenario. 5 rounds were played so the range was 40-100.
I would also comment that I feel that this is the softest field army composition wise I have ever seen at the Quake. Rodge of Point Hammered was one of our comp judges and he even comments on one of his podcasts how he felt it was pretty soft. There were few optimized lists in attendance.
So a look at average battle scores:
Dark Elves 81
High Elves 70.55
Tomb Kings 70.25
Chaos Dwarves 69.4
Wood Elves 68
Vampire Counts 66.71
Beast Men 66
Please note that the O&G is depressed since the ringer army was Orcs and Goblins and it took an 8 every round.
Dark Elves led the pack by a pretty wide margin followed by some of the usual suspects. The Dark Elves in lists in general were in the “harder” end of the comp spectrum and clearly took advantage of it. The big surprise is Tomb Kings (4 players), who did very well. Lizardmen had a surprisingly poor showing, though there were two Carno lists. Daemons did very poorly. They seemed to pull High Elfs with some frequency, much to their dismay.
A look at the individual armies. Mirror and ringer matches were pulled out.
Beastmen- 13-12 (.520).
Did well against Woodies and Ogres and poorly against O&G and TK.
Brettonians 7-9-4 (.450)
Poor showing for some pretty skilled Brett players. 2 of the 3 three Alamo winners were playing there Bretts. However, 1 Brett player did earn second Best General. WoC and Ogres seem to be there problem armies.
Chaos Dwarf 13-11-1 (.540)
5 armies this year. On the whole, did very well against almost all matchups. They struggled against WoC. Additionally they played HE 8 times and ended with a narrow losing record against them.
Daemons 10-18 (.357)
DoC was cursed with playing High Elves 9 times, where they compiled a 1-8 record. It was a tough draw and I am not sure why it kept occurring. In general they struggled against most match ups accept Vamps and WoC.
Dark Elves 16-7-2 (.680)
The dominate army of the tourney scoring an excellent record against most armies. Only Empire and Vamps seem to give them problems.
Empire 17-17-3 (.500)
An army that seemed to be able to hold its own in almost all matches. It showed very well against Helfs while O&G seemed to have their number.
High Elfs 22-20-6 (.521)
High elves owned both Skaven and DoC, collecting over half their wins against these two armies. They struggled against the high armor save armies such as WoC, Empire and Bretts.
Empire 18-17-3 (.513)
Empire tended to hold their own against most armies and really only did well against High Elfs. Chaos Dwarfs an O&G were able to wrack the wins against Empire.
Lizardmen 16-16-3 (.500)
Lizards were able to take it to O&G and High Elfs. Dark Elves, VC, TK did well against them, perhaps Death magic?
Ogres 18-13-3 (.574)
Ogres were able to give WoC a bad time along with High Elfs, Beastmen, Bretts, and TK. However they struggled badly against Dark Elves, Empire and Skaven.
O&G 13-9-1 (.587)
O&G collected a winning record despite the low average battle score. The ringer army was thrown out of the above record. With the exception of Lizards and Beastmen, O&G rarely played other armies more than once or twice. O&G really beat up on Beastmen but struggled against the Lizards.
Skaven 17-12-3 (.578)
Skaven generally performed well against all armies with the exception of 2, Dark Elves and High Elves, who accounted for 8 of their losses. WoC in particular did unfavorably v. Skaven.
Tomb Kings 9-9-1 (.500)
The surprise of the tournament in my mind, especially given their reputation. It seems if TK faced an army more than once, they collected a winning record (Ogres being the exception).
Vampire 12-15-6 (.453)
Another surprise as vampires underperformed what you would expect. This is partially how soft many of the vamp armies were. However they were one of the two armies to consistently beat the Dark Elves. They also held their own against WoC.
WoC 27-25-9 (.516)
The most numerous army, they generally were able to scrape together winning records against most armies. They were dominated by Skaven but did very well against High Elfs. Oddly, they struggled against Daemons.
Wood Elves 6-8-1 (.433)
3 brave souls continue to play the woodies. There is no real pattern other then Beastmen owned them badly.
So Dark Elves remain a dominate army, High Elf and Daemon players are still on their learning curve, and are TK Monster Mash a viable tournament army.?
I am heading off on vacation but will try and put a Bat Rep together when I return.